The Main Event
Capture the
Artifact
Large-scale ARK PvP without the grind. Two teams invade each other's base to destroy the enemy artifact — pre-built bases, tames on demand, and a match economy that keeps every minute a fight.
The Match
How a match works
Both teams start with a pre-built base, a teleporter, and a forcefield that protects the base for the first 10 minutes. Queue with friends or join solo — one big game runs at a time, and late joiners drop into the live match.
Five capture points: each team's base and ramp, plus the neutral center. Hold E to capture. Holding more than the enemy grants the Advantage — their artifact takes periodic damage and your dinos gain 5% resistance per enemy or neutral point held.
Each artifact hides behind a protective bubble. Captured teleporters grind it down; dino melee damage breaks it faster. Once the bubble falls, the artifact — and the game — goes with it.
At 90 minutes the match enters OVERTIME and artifact damage accelerates — no stalemates, no turtling to a draw. Somebody's artifact is going down.
Match Economy
Earn hexagons, spend power
Everything you do in the match earns Hexagons; the Hexagon Shop turns them into dinos, structures, upgrades, and consumables. No farming beforehand — the fight funds itself.
Earning
- Passive income every 5 seconds, scaling up every 15 minutes
- Player kill on foot — 300 hexagons
- Enemy dino kill — 2% of its cost, paid to your whole team
- Enemy Titan kill — 3,000 hexagons
- Event completions — 700 to 1,200 hexagons
Supply crates
Crates drop across the map — grab them before the enemy does.
The comeback rule
Holding zero teleporters triples every hexagon you earn. Being pushed to your base doesn't end the game — it bankrolls the counterattack.
Taming is instant, too: one tranquilizer dart from the provided longneck tames any wild dino on the map.
Mid-Match Events
The map fights back
Races
Supply crates drop and wild dinos spawn on a timer — first team to claim or tame them keeps them. Small edges that stack into wins.
Tribute
The tribute terminal demands an offering. Collect and craft it for the Hunter's Reward: +25% damage and resistance for 3 minutes.
Boss spawns
- Broodmother's Grasp — +15% damage & resistance; your attacks slow enemies by 70% for 4s. Lasts 5 minutes.
- Monkey's Fist — +15% damage & resistance; your attacks stun for 2s (once per 15s per enemy). Lasts 5 minutes.
- Dragon's Fury — +15% damage & resistance; your attacks set enemies burning for 4s. Lasts 5 minutes.
The Arena
Three biomes, one battlefield
Jungle
BiomeResources · Stone · Flint · Wood · Thatch · Berries · Fiber
Wild dinos · Therizino · Bronto · Paracer · Tapejara
Mountain
BiomeResources · Stone · Flint · Metal · Obsidian · Crystal
Wild dinos · Rex · Allo · Yuty · Argent · Ovis
Lake
BiomeResources · Silica Pearls
Wild dinos · Piranha
Rewards
Element shards, win or lose
Shards buy items, equipment, ammo, and cosmetics in the Arena Shop — so every match, even a loss, builds your kit for the next one.
Leaderboards
Top 20, every mode
Every mode tracks a live leaderboard — top 20 players plus your own stats, in-game at a keypress. Ranked modes run an Elo rating system: beat someone at your rating for ±16, capped so one bad night can't wreck a season.
When the server launches, the leaderboards will live right here on this site too.
Beyond the Main Event
The rest of the arena
Capture the Artifact headlines, but the full arena roster is coming with it. The server hasn't released yet — mode details, settings, and the launch date land in Discord and on this page first. Mechanics adapted from the Ark Arena mod, which powers the arena.