Mod List
Quality of life,
not a different game
A short, well-known list players can audit — posted here with subscribe links the moment it's locked.
The mod list is being finalized alongside the cluster settings, and it will live on this page the moment it's locked. The philosophy is already settled, so here it is in the meantime.
Placeholder notice: edit this file (
src/content/mods.mdx) when the mod list is confirmed — include CurseForge links so players can subscribe before joining.
The philosophy
- Quality of life, not a different game. Mods that remove tedium make the cut. Mods that trivialize progression don't.
- Stability over shiny. Every mod has to survive an ASA patch week before it's trusted. Anything that eats saves is gone, no matter how popular.
- Small list, well known. A short list players recognize beats fifty mods nobody can audit. Expect structures, stacking, and QoL — not total conversions.
What to expect on launch
When the list is posted, each entry will include what it does, why it's on the list, and a link to subscribe on CurseForge. Until then, no mods are required to join — the cluster runs vanilla-compatible.